Project Details
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Increasing Realism of Omnidirectional Videos in Virtual Reality

Applicant Professor Dr.-Ing. Martin Eisemann, since 8/2024
Subject Area Image and Language Processing, Computer Graphics and Visualisation, Human Computer Interaction, Ubiquitous and Wearable Computing
Term since 2022
Project identifier Deutsche Forschungsgemeinschaft (DFG) - Project number 491805996
 
Although 360° recordings offer a high degree of immersion due to VR-typical interaction possibilities, they are still simple two-dimensional video recordings with limited level of detail, e.g. limited by pixel resolution or dynamic range. The goal of this research project is an overall more lifelike perception of omnidirectional video recordings in VR display systems. In order to increase the realism of the display, a selection of visual perception effects, such as depth of field or glare effects, will be simulated virtually.On the other hand, immersion of VR displays shall be increased independently from the presented content by adapting display parameters, such as color temperature or perceived resolution, to our visual perception.
DFG Programme Research Grants
Ehemaliger Antragsteller Dr.-Ing. Steve Grogorick, until 7/2024
 
 

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