Project Details
Comprehensive Human Performance Capture from Monocular Video Footage
Subject Area
Image and Language Processing, Computer Graphics and Visualisation, Human Computer Interaction, Ubiquitous and Wearable Computing
Term
from 2015 to 2021
Project identifier
Deutsche Forschungsgemeinschaft (DFG) - Project number 265624298
Goal of the proposed research is to comprehensively, photo-realistically model human performances from conventional, monocular video footage. We plan to devise methods to estimate the geometry, pose, motion, illumination as well as texture and reflectance characteristics of a person from a single video sequence. Furthermore, we will develop algorithms to augment texture details, to edit pose and motion, and to convincingly render the model into novel scenes. We intend to employ model- as well as example-based approaches from Computer Vision in conjunction with interactive correction, augmentation, and error-concealing rendering methods from Computer Graphics. Our joint research shall make contributions to the general challenge of underconstrained reconstruction for photo-realistic modeling and rendering. The project intends to lay the methodical foundations for creating digital doubles of actors based on nothing more than their movies, enabling digital conservation of even already deceased actors.
DFG Programme
Research Grants